Sony Interactive Entertainment Europe (PlayStation, SIE R&D West), London
Engineer for PlayStation’s best-in-class developer support platform in London and California. Architecting and delivering a greenfield, test-driven serverless API solution on AWS with Elasticsearch and node.js. Decoupling frontend/backend legacy code by forming API strategy and introducing AngularJS. Designing and building a new source-controlled and self-serviced development environment with Chef. DevOps duties including moving test infrastructure to AWS with CloudFormation and Docker. Successful long term “innovation time” node.js visualisation project with GitHub/Rally APIs, D3 and Browserify. Leading sprint reviews, presenting to stakeholders in Japan and America.
The Client Relationship Consultancy LLP, London
Relative Insight Ltd, Lancaster
Data Scientist. Developed custom Python web scrapers for high profile brands including Oxford University and Smirnoff. Developed and published language normalisation algorithms.
DataCentred Ltd, MediaCityUK, Manchester
Cloud Applications Engineer (internship). Developed and delivered a customer facing Ruby on Rails and AngularJS web app in 3 months which reflected JIRA in real-time (still in production). Implemented LDAP in the phpipam open source project. Representative at the Greater Manchester Data Dive and described as “our awesome intern”.
NextWorldWeb Ltd, InfoLab21, Lancaster
Developer (internship and continuous employment). Moved large legacy ecommerce systems to CakePHP, CS-Cart and WordPress. Automated WordPress theme creation from any site.
Full stack freelance consultancy for national clients.
Developed ‘DS Game Maker’ IDE since 2007 in .NET and C (now open source). By age 17 sold over 1,500 serial codes and 350 physical ‘Homebrew Kits’. It was adopted at American summer camps and site licenses were sold to schools worldwide.
Technical Skills & Leadership
Modern frontend workflow (Sass, Browserify…), open source project management
Data visualisation, D3, Serverless architecture (AWS), C (Nintendo DS, Wii)
The Computer Science Society President (2014 — 2015)
InterTech LGBT+ Diversity Forum Organiser and ‘DO’ Hacker (2014 — present)
Lüdenscheid-Brighouse German Twin Town Society Host (2012 — present)
2:1 Computer Science BSc (Hons), University of Lancaster, UK
Distributed Systems; Languages and Compilation; Artificial Intelligence; Advanced Internet & Mobile Applications; Media Coding & Processing; Operating Systems & Concurrency; Functional Programming (Erlang/Python); Team Android development; Digital Systems (Pure Mathematics, Assembly, Compiling, Debugging).
German Studies, University of Lancaster, UK
German 20th Century Culture, History, and Society; Researched Paper ‘Die Folgen der Veränderung der deutschen Sprache’ Grammar; Discussion.
Nintendo DS Homebrew, 2014 Edition
DunDDD conference. “Adventures in the retro Homebrew Scene” and live demo of writing Nintendo DS homebrew.
Facebook Data Analysis
“What does your Facebook say about you? I will show how we can leverage Computer Science to learn about our own everyday on-line interactions.”
Conferences & Hackathons
Capco Hackathon with Monzo and Loqr
First Prize winners. Clustering spend data from Monzo’s API to create financial personality profiles delivered by RESTful API (node.js/restify). Tinder-like profile matching client (AngularJS, ES2015/ES6). Deployed to DigitalOcean within ~5 hours’ keyboard time. Team of 3.
PHP UK Hackathon
Second Prize winners. Real time, websocket powered Twitter sentiment analysis “battle between two topics” with MonkeyLearn, Pusher, AngularJS and HTML5 canvas tag clouds.
Global Startup Weekend 2014
Greater Manchester Data Dive
Drilled into a dataset of ~700,000 Tweets from the Greater Manchester and Lancashire region to look for insights to strengthen the local community. Statistical analysis and heatmapping. Team of ~8.
InfoLab21 Showcase (University of Lancaster)
Presented my research “Geosocial Networking Security and Facebook Semantic Analysis” alongside PhD students, looking at reverse engineering of Grindr (‘Stalkr’) to automatically find users’ locations. Authored an NLP framework in .NET for analysing Facebook chat data to create private social graphs.
Hack Smart Streets 2014 (University of Lancaster)
‘Most Commercially Viable’ Prize winners (£1000). Developed an API for public bodies to detect decaying street furniture from crowdsourced imagery in .NET using ffmpeg and a home grown Computer Vision algorithm. Team of 4.
First Prize winners (4 Apple TVs). Developed HTML5 mobile augmented reality game ‘Pacman City’.